hey,
ok, i understand this is an 'arcade' game, and things like 'body armour' and 'murpheys law' have to be accounted for, but i still think some of the weapons are underpowered.
the .50cal for example, (m2 mounted guns and th m95) should all be one shot kills, always.
and the power of the 120mm on the abrahms, it should obliterate just about everything, but the splash damage on it is pityful...
another thing, grenades dont hurt MBT's. unless you get it down the hatch.
as final rant, the game is supposed to model 'penetration' right? ( you can shoot through the tin walls of stalls and things) how come i cant shoot through brick walls and trees and fences and buildings etc. the m2, m95, main guns on the tanks, AT weapons, and autocannons should have now trouble at all. even the 7.62mm of the ak's and pkm and other mounted weapons shouldnt have much trouble with these things.
what are your thoughts on this?
ok, i understand this is an 'arcade' game, and things like 'body armour' and 'murpheys law' have to be accounted for, but i still think some of the weapons are underpowered.
the .50cal for example, (m2 mounted guns and th m95) should all be one shot kills, always.
and the power of the 120mm on the abrahms, it should obliterate just about everything, but the splash damage on it is pityful...
another thing, grenades dont hurt MBT's. unless you get it down the hatch.
as final rant, the game is supposed to model 'penetration' right? ( you can shoot through the tin walls of stalls and things) how come i cant shoot through brick walls and trees and fences and buildings etc. the m2, m95, main guns on the tanks, AT weapons, and autocannons should have now trouble at all. even the 7.62mm of the ak's and pkm and other mounted weapons shouldnt have much trouble with these things.
what are your thoughts on this?